Gamers are a 2.6 billion-person community. You may not realize it but many of your clients, family, and friends are active members. Past literature focused on themes like aggression and addiction. While relevant, they provide limited perspective into this thriving global community. Presenters will explore assessment, treatment, and research initiatives focused on the gaming community. Participants will gain a better understanding of this community through clinical and scholarly assessment, including innovative tools being field tested.